This is the first episode in a new series of conversations between myself, Wightbred and whomever else. We talk about Wightbred's new zine, Unnammed Worlds; the magic system in brine's game Of Yarn and Bone; why we like narrative-first, conversation-driven ttrpgs, and a number of other rambling topics.
By the powers vested in me (which are none), I give you permission to do anything, change anything or ignore anything that results in a better game for you and your players. Forever.
Amongst the jukebox joints and DJ dives, there are only four lounges left in downtown Night City where a band can get a regular gig. At least, one that will keep the landlord at bay for another month.
Tension is building in the flea hotels and flophouses where local musicians count their pennies and try to sleep out the days, and the Gracie Mathews’ Experience should be watching their back. To add to the insult, they even stole your old drummer Dennis “the Rat” Rushmore - he was a piece of human flotsom, but he could actually play.
Jens awakes on the banks of the river Derwent. The Battle of Stamford Bridge is over. It was a battle of Harolds and Jens' Harold has fallen. What now?