Wightbred and Brine definitely don't talk about AI, zine page counts, future warfare weapons that make you a wizard, whether Dark Secrets needs a hopeful counterpart and migrating off Discord. They also don't talk about AI some more.
Wightbred and Brine bring in the new year by talking about why systems are awesome! They then accidentally stress this point by systemizing the podcast itself. No spoilers on who won the podcast. By a lot.
Wightbred and Brine get in the holiday spirit and wrap up 2025 by bashing systems. Coal for every stocking! But also our plea for the new year: unless you need the money, stop trying to fix D&D and instead, make cool stuff we can steal!
Wightbred and Brine talk about trust... why real trust at the table isn't about verification or "high trust" frameworks... it's about creating a normal conversational environment where everyone collaborates to tell interesting stories together. We're NOT talking about story games... though we do talk about story games π€
This is the first episode in a new series of conversations between myself, Wightbred and whomever else. We talk about Wightbred's new zine, Unnammed Worlds; the magic system in brine's game Of Yarn and Bone; why we like narrative-first, conversation-driven ttrpgs, and a number of other rambling topics.
By the powers vested in me (which are none), I give you permission to do anything, change anything or ignore anything that results in a better game for you and your players. Forever.
Amongst the jukebox joints and DJ dives, there are only four lounges left in downtown Night City where a band can get a regular gig. At least, one that will keep the landlord at bay for another month.
Tension is building in the flea hotels and flophouses where local musicians count their pennies and try to sleep out the days, and the Gracie Mathewsβ Experience should be watching their back. To add to the insult, they even stole your old drummer Dennis βthe Ratβ Rushmore - he was a piece of human flotsom, but he could actually play.
Welcome aboard the Delta Queen, your ticket to cosmic extravagance and discovery! This interstellar marvel stands as one of only two remaining Halo Class Cosmos Cruisers in the galaxy, promising a journey unlike any other. Glide through the stars in unparalleled style and grace, surrounded by timeless elegance at every turn. And when hunger strikes, prepare your taste buds for a culinary odyssey courtesy of the legendary Chef Xanathor, whose creations will leave you starry-eyed with delight. So come, embark on the adventure of a lifetime aboard the Delta Queen, where each voyage is a cosmic escapade into the great unknown of space!
Jens awakes on the banks of the river Derwent. The Battle of Stamford Bridge is over. It was a battle of Harolds and Jens' Harold has fallen. What now?
Hergest travels alone to The Prison of Mon to find help with a fell beast. He hopes The Hag Kalg--a prisoner there--might provide some answers. Two comrades remain at the logger's camp; infected with an insatiable hunger. Using magic, Hergest has taken on part of their burden.
Note: due to audio issues, session 2 has been lost
Hergest travels to Fellstead Monastery on the Southern Coast. He's asked to check in on a Logger's Camp in need of healing. He is accompanied by Sir Ealdred, and Brother Estabar, and on their way, they meet The Mad Monk...
The crew returns to Hag's Knife full of helium and two captured ships. During the ensuing celebration, Captain "Lacy" Rainsborough wakes grasping a map... to a treasure of dark secrets.
In this, the inaugural episode, Captain "Lacy" Rainsborough gets the answer to the penultimate question: are we warriors or worriers? (SPOILER: it's not 42)
While ascending the Frost Spire, the crew come upon a roadblock knight in non-shining armor. As Wrath would tell you, returning from the dead is easy compared to climbing an ice tower in full plate. But the crew ties a rope around him and schleps him along (lest be stuck waiting for his slow-ass). Revenants--come to find out--like throwing rocks and punching things... who knew :shrug:
The Frost Spire
Long ago, when the world was new an elf king was banished and tossed into the sea. His hatred was so great, and so cold, that it froze the water into a spire of ice and he was cursed to drift forever, bringing winter to the world.
But sometimes, he hungers for the blood of bad children...
A frozen sea is no place for a himbo... I mean, if there is nobody around to gaze lovingly into the eyes; strong jawline and moonstruck mustache of a handsome man... is he really handsome? Oh, and there's some wolves or something... whatever. Now MOVE! You're blocking his moonlight.
The Frost Spire
Long ago, when the world was new an elf king was banished and tossed into the sea. His hatred was so great, and so cold, that it froze the water into a spire of ice and he was cursed to drift forever, bringing winter to the world.
But sometimes, he hungers for the blood of bad children...
It's PCs vs Polar Bear... my money is on the bed. Don't lose your hand!
The Frost Spire
Long ago, when the world was new an elf king was banished and tossed into the sea. His hatred was so great, and so cold, that it froze the water into a spire of ice and he was cursed to drift forever, bringing winter to the world.
But sometimes, he hungers for the blood of bad children...
The Arson Crewβ’ find themselves in the middle of an old fey tale. "The Ice Prince" is legend. A prince lives who travels the seas in a castle of ice; his wives feasting on children who misbehave.
The Frost Spire
Long ago, when the world was new an elf king was banished and tossed into the sea. His hatred was so great, and so cold, that it froze the water into a spire of ice and he was cursed to drift forever, bringing winter to the world.
But sometimes, he hungers for the blood of bad children...
Are three McMuffins better than one? We find out in this episode! Also, what's with the bowl of fish? Yulia meets The Lady of Light and gets the answers to her heart's desires.
The Scooby crew break into The Temple of the Lady of Light. McMuffin concocts a cunning plan to dress up as delivery men, while Yulia battles an evil broom closet!
Sidebar: we tweaked the audio in this episode... should be a bit better :shrug:
Gorath and Yulia walk into a mirror... but are instead whisked away by a rift in time. They meet a nice man inside a salt circle... nothing to see here.
This episode was part side quest; part DLT (McMuffin's aunt) origin story; and part one-shot via LotFP's Tower of the Stargazer.
This color guard has teeth! The Crew face off with Louie Bluie and his colorful friends... honestly the cat statue may have given them more of a problem π€
The crew execute their cunning plan and snoop around the The Temple of the Lady of Light. And they would have gotten away with it too if it wasn't for that pesky cat statue.
Our heroes navigate the mirror plane back to Malik Maxwell's (aka _The Tanpire). They rest up; have some funky dreams; do a little snooping; ask all the questions; and formulate a plan!
Naven Mag returns! The crew find themselves back in The Time Wizard's tower. More delicious tea; more complicated. They also fine out that they can mirrorwalk!
The crew visit the home of Malik Maxwell: noted, local business man and borrower of magic books and expensive booze collector. And they tell him every. thing..
In this episode we learn about orc mating rituals when Gorath presents a dead dog to Yulia :shrug:. They meet with Sister Malora, the Hight Priestess of the Lady of Light. And they tell here every. thing.
The Toucan crew is back on the board with Santo but but make an emergency landing. Not for more beer (though :thinking:) but because of a storm. They build a fire right by an Owl Bear nest and McMuffin realizes he has a musket and he's not afraid to use it!
The crew fly through a stitch in time and find themselves... well... dead... again. We are also introduced to delicious Breakfast Donuts!
This is a one-ish shot that I wrote for the 2020 One Page Dungeon Contest and slipped it into our campaign (so sneaky). It's called a Debt for the Dead. It turned out to be a ton of fun, and marked the entire campaign FOREVAH! Looking at it today, I can see why it wasn't well received by the judges :) I really hate doing print work and it shows. Still... fun stuff!
In this first episode of Season 1, we meet McMuffin's pet toucan, Birdie; which has somehow always been sitting on his shoulder? Whatever. We are also introduced to Santo Regulus Dumont; a professional drinker and aeronaut hobbyist.
This was the very first session of what was supposed to be just a oneshot... but would become a full campaign. Tower of the Time Wizard is a fun, one-page, dungeon, written by Andrew Harshman. In this 3 part podcast, we run Andrew's one-pager using the World of Dungeons ruleset.
This was my first time running WoDu, and so we take a good amount of time talking about characters and rules.
Also, apologies for the excessive echo in this session... we fixed this in subsequent sessions. WOOPS!